By the end of the Corporate War, Dallas Blake had lost everything. He went to those same Union Fleet space docks intending to start his life over, intending to buy a war surplus scout-class ship. Instead, he unknowingly buys the Tesseract. That is where this whole saga began. It began with the guns-blazing rescue of Emma from the mercenaries and a timequake starship with more enigmas than answers.
The Five Moons saga continues with Five Moons: Convolute dropping you right into the middle of the action as the Syndicate's last mobsters hunt down a Special Forces agent in the streets of Habston, the biggest little city on Panara-5. It quickly becomes a running gun battle as Dallas Blake and the crew of the Five Moons tries to save him.
After Emma and Sophie unwind one of the alien mysteries of the ship, the Five Moons is enlisted by Special Forces to transport their agents to Daggan-7. But the alien technology of this ship is not about to give Dallas any breaks. In the worst of places, at the worst of times, he suddenly finds himself embroiled in yet another alien enigma with only a cryptic error message to give him a clue.
Even so, the gut-wrenching twists and turns of fate don't quit for Dallas Blake and the crew of the Five Moons. Trying to escape from one villain, Dallas and crew fall right into the hands of yet another Sarsen Tabbot, the Mercenary Commander responsible for the death of Dallas' whole family.
Intertwined in this whole mess is a real spy-vs-spy story pitting Special Forces against an old nemesis, with Dallas and the crew of the Five Moons caught in the middle.
If you love to hate a good villain, Five Moons: Convolute will give you a couple of real doozies to get your blood boiling. This story is as convoluted as it gets.
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