Key Features:
- Discusses balancing and designing asymmetrical features and units.
- Explores user interface (UI)/user experience (UX) design and building effective GUIs.
- Examines the differences between multiplayer and single-player balancing and how to appeal to both audiences.
- Provides predictions on the next big trend for the genre.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.