- New features from ES2015 and later
- Writing asynchronous code
- Creating custom iterables
- Troubleshooting modules and classes
- Lesson 1 - ECMAScript specification and the proposal process
- Lesson 2 - Transpiling with Babel
- Lesson 3 - Bundling modules with Browserify
- Lesson 4 - Declaring variables with let
- Lesson 5 - Declaring constants with const
- Lesson 6 - New string methods
- Lesson 7 - Template literals
- Lesson 8 - Capstone: Building a domain-specific language
- Lesson 9 - New array methods
- Lesson 10 - Object.assign
- Lesson 11 - Destructuring
- Lesson 12 - New object literal syntax
- Lesson 13 - Symbol-a new primitive
- Lesson 14 - Capstone: Simulating a lock and key
- Lesson 15 - Default parameters and rest
- Lesson 16 - Destructuring parameters
- Lesson 17 - Arrow functions
- Lesson 18 - Generator functions
- Lesson 19 - Capstone: The prisoner's dilemma
- Lesson 20 - Creating modules
- Lesson 21 - Using modules
- Lesson 22 - Capstone: Hangman game
- Lesson 23 - Iterables
- Lesson 24 - Sets
- Lesson 25 - Maps
- Lesson 26 - Capstone: Blackjack
- Lesson 27 - Classes
- Lesson 28 - Extending classes
- Lesson 29 - Capstone: Comets
- Lesson 30 - Promises
- Lesson 31 - Advanced promises
- Lesson 32 - Async functions
- Lesson 33 - Observables
- Lesson 34 - Capstone: Canvas image gallery
- Appendix - Exercise answers
UNIT 1 - VARIABLES AND STRINGS
UNIT 2 - OBJECTS AND ARRAYS
UNIT 3 - FUNCTIONS
UNIT 4 - MODULES
UNIT 5 - ITERABLES
UNIT 6 - CLASSES
UNIT 7 - WORKING ASYNCHRONOUSLY
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