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Gothic effigy brings together for the first time the multifarious visual motifs and media associated with Gothic, many of which have never received serious study before. This guide is the most comprehensive work in its field, a study aid that draws links between a considerable array of Gothic visual works and artifacts, from the work of Salvator Rosa and the first illustrations of Gothic Blue Books to the latest Gothic painters and graphic artists. Currently popular areas such as Gothic fashion, gaming, T.V. and film are considered, as well as the ghostly images of magic lantern shows. This…mehr
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Gothic effigy brings together for the first time the multifarious visual motifs and media associated with Gothic, many of which have never received serious study before. This guide is the most comprehensive work in its field, a study aid that draws links between a considerable array of Gothic visual works and artifacts, from the work of Salvator Rosa and the first illustrations of Gothic Blue Books to the latest Gothic painters and graphic artists. Currently popular areas such as Gothic fashion, gaming, T.V. and film are considered, as well as the ghostly images of magic lantern shows. This groundbreaking study will serve as an invaluable reference and research book. In its wide range and closely detailed descriptions, it will be very attractive for students, academics, collectors, fans of popular Gothic culture and general readers.
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Produktdetails
- Produktdetails
- Verlag: University of Pennsylvania Press, Inc.
- Seitenzahl: 280
- Erscheinungstermin: 12. Januar 2018
- Englisch
- ISBN-13: 9781526101242
- Artikelnr.: 60362643
- Verlag: University of Pennsylvania Press, Inc.
- Seitenzahl: 280
- Erscheinungstermin: 12. Januar 2018
- Englisch
- ISBN-13: 9781526101242
- Artikelnr.: 60362643
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
David Annwn Jones is Lecturer in English at the Open University
Introduction Chapter 1 1.1 Gothic and Gothic Revival architecture 1.2
Graveyards, crypts and mausolea 1.3 Ruins 1.4 Follies and gardens 1.5
Décor, domestic furniture and uncanny household items 1.6 Theatre and stage
1.7 Masquerade, Halloween and Gothic as pageant and immersive spectacle
1.8 Dance and mime Chapter 2 2.1 Early painting to the eighteenth century
2.2 Painting: Goya to Giger and after 2.3 Engravings: icons of ancestral
fear 2.4 The macabre graphic art of the Blue books and Penny Dreadfuls 2.5
Revivified and spectral portraits: Otranto's yawning picture to M.R.
James's 'The Mezzotint' 2.6 Uncanny signs and posters Chapter 3 3.1
Sculptors and statuary 3.2 Wax simulacra 3.3 Dolls, effigies, mommets and
poppets 3.4 Moving statues and automata 3.5 Tableaux vivants and poses
plastiques 3.6 Cabinets of curiosity 3.7 Postmodern Gothic sculptures and
figurines 3.8 Taxidermy Chapter 4 4.1 Ghost machines: the Satanic
Eidophusikon and peepshows 4.2 Phantasmagoria and magic lanterns: E-A
Roberston's lantern-of-fear 4.3 Stereoscope 'Diableries' 4.4 'Pepper's
Ghost' and the domestic lantern horror show 4.5 Eerie sight machines,
zoetropes and the whirling witches of Plateau's Phenakistoscope 4.6 Gothic
Kinetoscopes to early American horror film 4.7 Gothic films, from silents
to electronic movie making 4.8 Gothic TV Chapter 5 5.1 Gothic comics,
graphic novels and icons 5.2 Silhouettes, Ombres Chinoises and shadowgraphs
5.3 Damnable lithographs: Louis Boulanger's Satanic 'La Ronde de Sabbat'and
the dark barbarism of the 'lapidary art' 5.4 Dressed, adorned and altered
prints and books 5.5 Leporellos, moving books and monstrous concertina
texts 5.6 Gothic calendars Chapter 6 6.1 The dark hold of Daguerreotypes
and early photography 6.2 Mourning and spirit photographs 6.3 Gothic
collage, photocollage and shadow boxes 6.4 Haunts, great houses, cadavers
and ossuaries: the photography of Simon Marsden and Paul Koudounaris 6.5
Modern photography Chapter 7 7.1 Gothic scripts, fonts, ciphers and
calligraphy 7.2 A dark chaos of marbled papers 7.3 Gothic labelling,
packaging and ads 7.4 Graffiti, curses, sigils and heraldry 7.5 Tapestries
and embroidery 7.6 Book covers and magazine covers 7.7 Record and CD cover
art Chapter 8 8.1 Gothic costume, ancient and modern 8.2 Gothic jewellery
8.3 'Gothic toys through Gothic glass' 8.4 Masks, weapons, and athames 8.5
Playing cards and the Tarot Chapter 9 9.1 New media: the art of Gothic
gaming and horror apps 9.2 Ghost trains 9.3 Horror environments and
itineraries, escape rooms, Halloween hayrides and tourist attractions 9.4
Gothic installations 9.5 Performance art, body art, tattoos and facepaint
Index
Graveyards, crypts and mausolea 1.3 Ruins 1.4 Follies and gardens 1.5
Décor, domestic furniture and uncanny household items 1.6 Theatre and stage
1.7 Masquerade, Halloween and Gothic as pageant and immersive spectacle
1.8 Dance and mime Chapter 2 2.1 Early painting to the eighteenth century
2.2 Painting: Goya to Giger and after 2.3 Engravings: icons of ancestral
fear 2.4 The macabre graphic art of the Blue books and Penny Dreadfuls 2.5
Revivified and spectral portraits: Otranto's yawning picture to M.R.
James's 'The Mezzotint' 2.6 Uncanny signs and posters Chapter 3 3.1
Sculptors and statuary 3.2 Wax simulacra 3.3 Dolls, effigies, mommets and
poppets 3.4 Moving statues and automata 3.5 Tableaux vivants and poses
plastiques 3.6 Cabinets of curiosity 3.7 Postmodern Gothic sculptures and
figurines 3.8 Taxidermy Chapter 4 4.1 Ghost machines: the Satanic
Eidophusikon and peepshows 4.2 Phantasmagoria and magic lanterns: E-A
Roberston's lantern-of-fear 4.3 Stereoscope 'Diableries' 4.4 'Pepper's
Ghost' and the domestic lantern horror show 4.5 Eerie sight machines,
zoetropes and the whirling witches of Plateau's Phenakistoscope 4.6 Gothic
Kinetoscopes to early American horror film 4.7 Gothic films, from silents
to electronic movie making 4.8 Gothic TV Chapter 5 5.1 Gothic comics,
graphic novels and icons 5.2 Silhouettes, Ombres Chinoises and shadowgraphs
5.3 Damnable lithographs: Louis Boulanger's Satanic 'La Ronde de Sabbat'and
the dark barbarism of the 'lapidary art' 5.4 Dressed, adorned and altered
prints and books 5.5 Leporellos, moving books and monstrous concertina
texts 5.6 Gothic calendars Chapter 6 6.1 The dark hold of Daguerreotypes
and early photography 6.2 Mourning and spirit photographs 6.3 Gothic
collage, photocollage and shadow boxes 6.4 Haunts, great houses, cadavers
and ossuaries: the photography of Simon Marsden and Paul Koudounaris 6.5
Modern photography Chapter 7 7.1 Gothic scripts, fonts, ciphers and
calligraphy 7.2 A dark chaos of marbled papers 7.3 Gothic labelling,
packaging and ads 7.4 Graffiti, curses, sigils and heraldry 7.5 Tapestries
and embroidery 7.6 Book covers and magazine covers 7.7 Record and CD cover
art Chapter 8 8.1 Gothic costume, ancient and modern 8.2 Gothic jewellery
8.3 'Gothic toys through Gothic glass' 8.4 Masks, weapons, and athames 8.5
Playing cards and the Tarot Chapter 9 9.1 New media: the art of Gothic
gaming and horror apps 9.2 Ghost trains 9.3 Horror environments and
itineraries, escape rooms, Halloween hayrides and tourist attractions 9.4
Gothic installations 9.5 Performance art, body art, tattoos and facepaint
Index
Introduction Chapter 1 1.1 Gothic and Gothic Revival architecture 1.2
Graveyards, crypts and mausolea 1.3 Ruins 1.4 Follies and gardens 1.5
Décor, domestic furniture and uncanny household items 1.6 Theatre and stage
1.7 Masquerade, Halloween and Gothic as pageant and immersive spectacle
1.8 Dance and mime Chapter 2 2.1 Early painting to the eighteenth century
2.2 Painting: Goya to Giger and after 2.3 Engravings: icons of ancestral
fear 2.4 The macabre graphic art of the Blue books and Penny Dreadfuls 2.5
Revivified and spectral portraits: Otranto's yawning picture to M.R.
James's 'The Mezzotint' 2.6 Uncanny signs and posters Chapter 3 3.1
Sculptors and statuary 3.2 Wax simulacra 3.3 Dolls, effigies, mommets and
poppets 3.4 Moving statues and automata 3.5 Tableaux vivants and poses
plastiques 3.6 Cabinets of curiosity 3.7 Postmodern Gothic sculptures and
figurines 3.8 Taxidermy Chapter 4 4.1 Ghost machines: the Satanic
Eidophusikon and peepshows 4.2 Phantasmagoria and magic lanterns: E-A
Roberston's lantern-of-fear 4.3 Stereoscope 'Diableries' 4.4 'Pepper's
Ghost' and the domestic lantern horror show 4.5 Eerie sight machines,
zoetropes and the whirling witches of Plateau's Phenakistoscope 4.6 Gothic
Kinetoscopes to early American horror film 4.7 Gothic films, from silents
to electronic movie making 4.8 Gothic TV Chapter 5 5.1 Gothic comics,
graphic novels and icons 5.2 Silhouettes, Ombres Chinoises and shadowgraphs
5.3 Damnable lithographs: Louis Boulanger's Satanic 'La Ronde de Sabbat'and
the dark barbarism of the 'lapidary art' 5.4 Dressed, adorned and altered
prints and books 5.5 Leporellos, moving books and monstrous concertina
texts 5.6 Gothic calendars Chapter 6 6.1 The dark hold of Daguerreotypes
and early photography 6.2 Mourning and spirit photographs 6.3 Gothic
collage, photocollage and shadow boxes 6.4 Haunts, great houses, cadavers
and ossuaries: the photography of Simon Marsden and Paul Koudounaris 6.5
Modern photography Chapter 7 7.1 Gothic scripts, fonts, ciphers and
calligraphy 7.2 A dark chaos of marbled papers 7.3 Gothic labelling,
packaging and ads 7.4 Graffiti, curses, sigils and heraldry 7.5 Tapestries
and embroidery 7.6 Book covers and magazine covers 7.7 Record and CD cover
art Chapter 8 8.1 Gothic costume, ancient and modern 8.2 Gothic jewellery
8.3 'Gothic toys through Gothic glass' 8.4 Masks, weapons, and athames 8.5
Playing cards and the Tarot Chapter 9 9.1 New media: the art of Gothic
gaming and horror apps 9.2 Ghost trains 9.3 Horror environments and
itineraries, escape rooms, Halloween hayrides and tourist attractions 9.4
Gothic installations 9.5 Performance art, body art, tattoos and facepaint
Index
Graveyards, crypts and mausolea 1.3 Ruins 1.4 Follies and gardens 1.5
Décor, domestic furniture and uncanny household items 1.6 Theatre and stage
1.7 Masquerade, Halloween and Gothic as pageant and immersive spectacle
1.8 Dance and mime Chapter 2 2.1 Early painting to the eighteenth century
2.2 Painting: Goya to Giger and after 2.3 Engravings: icons of ancestral
fear 2.4 The macabre graphic art of the Blue books and Penny Dreadfuls 2.5
Revivified and spectral portraits: Otranto's yawning picture to M.R.
James's 'The Mezzotint' 2.6 Uncanny signs and posters Chapter 3 3.1
Sculptors and statuary 3.2 Wax simulacra 3.3 Dolls, effigies, mommets and
poppets 3.4 Moving statues and automata 3.5 Tableaux vivants and poses
plastiques 3.6 Cabinets of curiosity 3.7 Postmodern Gothic sculptures and
figurines 3.8 Taxidermy Chapter 4 4.1 Ghost machines: the Satanic
Eidophusikon and peepshows 4.2 Phantasmagoria and magic lanterns: E-A
Roberston's lantern-of-fear 4.3 Stereoscope 'Diableries' 4.4 'Pepper's
Ghost' and the domestic lantern horror show 4.5 Eerie sight machines,
zoetropes and the whirling witches of Plateau's Phenakistoscope 4.6 Gothic
Kinetoscopes to early American horror film 4.7 Gothic films, from silents
to electronic movie making 4.8 Gothic TV Chapter 5 5.1 Gothic comics,
graphic novels and icons 5.2 Silhouettes, Ombres Chinoises and shadowgraphs
5.3 Damnable lithographs: Louis Boulanger's Satanic 'La Ronde de Sabbat'and
the dark barbarism of the 'lapidary art' 5.4 Dressed, adorned and altered
prints and books 5.5 Leporellos, moving books and monstrous concertina
texts 5.6 Gothic calendars Chapter 6 6.1 The dark hold of Daguerreotypes
and early photography 6.2 Mourning and spirit photographs 6.3 Gothic
collage, photocollage and shadow boxes 6.4 Haunts, great houses, cadavers
and ossuaries: the photography of Simon Marsden and Paul Koudounaris 6.5
Modern photography Chapter 7 7.1 Gothic scripts, fonts, ciphers and
calligraphy 7.2 A dark chaos of marbled papers 7.3 Gothic labelling,
packaging and ads 7.4 Graffiti, curses, sigils and heraldry 7.5 Tapestries
and embroidery 7.6 Book covers and magazine covers 7.7 Record and CD cover
art Chapter 8 8.1 Gothic costume, ancient and modern 8.2 Gothic jewellery
8.3 'Gothic toys through Gothic glass' 8.4 Masks, weapons, and athames 8.5
Playing cards and the Tarot Chapter 9 9.1 New media: the art of Gothic
gaming and horror apps 9.2 Ghost trains 9.3 Horror environments and
itineraries, escape rooms, Halloween hayrides and tourist attractions 9.4
Gothic installations 9.5 Performance art, body art, tattoos and facepaint
Index







