- Covers MIT App Inventor 2
- How to create animated characters, games, experiments, magic tricks, and a Zombie Alarm clock
- Use advanced phone features like:
- Movement sensors
- Touch screen interaction
- GPS
- Camera
- Text
- Web connectivity
- Getting to know App Inventor
- Designing the user interface
- Using the screen: layouts and the canvas
- Fling, touch, and drag: user interaction with the touch screen
- Variables, decisions, and procedures
- Lists and loops
- Clocks and timers
- Animation
- Position sensors
- Barcodes and scanners
- Using speech and storing data on your phone
- Web-enabled apps
- Location-aware apps
- From idea to app
- Publishing and beyond
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