Innovating Education in Technology-Supported Environments (eBook, PDF)
Redaktion: Li, Kam Cheong; Wong, Billy Tak Ming; Tsang, Eva Yuen Mei
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Innovating Education in Technology-Supported Environments (eBook, PDF)
Redaktion: Li, Kam Cheong; Wong, Billy Tak Ming; Tsang, Eva Yuen Mei
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Produktdetails
- Verlag: Springer Nature Singapore
 - Seitenzahl: 376
 - Erscheinungstermin: 29. September 2020
 - Englisch
 - ISBN-13: 9789811565915
 - Artikelnr.: 60307650
 
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Dr Kam Cheong Li, Director of Research at the Open University of Hong Kong, has been extensively involved in open and innovative education for more than two decades. He has served as a course developer, programme leader, and course coordinator in a broad range of distance learning, adult learning, e-learning and blended learning programmes. As the former Secretary-General of the Asian Association of Open Universities, he actively developed the Association's services and promoted professionalism and good practices in open and innovative education. Dr Li holds three bachelor's degrees, four master's degrees and a PhD. He is the author of over 150 publications, including refereed journal papers, book chapters, monographs and textbooks. His research interests include open education, pedagogical innovations and academic analytics. Dr Eva Yuen Mei Tsang is Director of Educational Technology and Development at the Open University of Hong Kong. With over 20 yearsof professional experience, Dr Tsang is an expert on instructional design, development and delivery of distance and open learning courses, and the establishment of quality assurance systems to produce distance learning materials. Dr Tsang is also highly experienced in delivering training on course development, instructional design, e-learning, blended learning and mobile learning for academics, distance education planners and practitioners. Dr Billy Tak Ming Wong, Research Coordinator at the Open University of Hong Kong, has participated in processing and reviewing hundreds of research applications. He has also published widely on topics related to open education and research capacity development, and has received several awards for his papers at various academic conferences. His research areas include open and flexible education, mobile learning, blended learning, open educational resources, and learning analytics.
	Online, mobile and blended learning.- 1 Blended Learning: Approaches, Trends, Research and Publication Opportunities.- 2 Learning Outcomes in Distance Learning: A Study of Learners' Experience.- 3 Relationship between Learning Style and the use of Social Media as a Learning Management System for Online Learners.- 4 The effect of using Instant Messaging Communication on the Teaching and Learning Experience of Students.- 5 Educational Technology Research in Mainland China: A review based on Textual Datamining.- 6 Mobile Learning with Augmented Reality: A case study of Acupuncture Points.- 7 Latest technologies for Mobile Learning.- 8 E-learning and Innovative Education: Strategies for adding Innovation and Value to Educational Research.- Educational resources.- 9 Use of Instructional Design Models and Emerging Technologies in Designing OER Textbooks.- 10 The Talking Comic Strip: Technology-enhanced Learning for English Communication.- 11 Learners' First Exposures to Corpus-based Activities.- 12 Using custom textbooks as Distance Learning materials.- 13 Web Streaming of Lectures: Experience of the University of the Philippines Open University.- Student engagement and support.- 14 Learner Profiling towards improving Learner Success.- 15 Impact of Student Response System on enhancing Active Learning.- 16 Students' Attitudes towards School Subjects.- 17 Student Support needs for Wellness in Distance Learning.- 18 Career Planning Support for students using neuroscience-based assessment with Machine Learning Evaluation.- 19 Meeting diverse student needs for Support Services: A comparison between Face-to-face and Distance-learning students.- Pedagogy and curriculum development.- 20 Implementing Computer Game-making across the School Curriculum: Innovative Practice from Europe.- 21 Prompting Metacognition via Video-based Abductive Reasoning Tasks.- 22 Pedagogical Strategies with Simulation Technology to enhance Clinical Competence in Nursing education.- 23 The effect of Flipped Classroom Pedagogy on Continuing Professional Development of academics in Higher Education.- 24 Enhancing Teaching of an Educational Institution via Building up its Research Capacity.- 25 From Massification to Personalisation in open Education: What can be learned from School-based experience in Curriculum Development?.- 26 Shaping Innovative and Inclusive Learning Communities: Lessons from the European Experience.
	Online, mobile and blended learning.- 1 Blended Learning: Approaches, Trends, Research and Publication Opportunities.- 2 Learning Outcomes in Distance Learning: A Study of Learners' Experience.- 3 Relationship between Learning Style and the use of Social Media as a Learning Management System for Online Learners.- 4 The effect of using Instant Messaging Communication on the Teaching and Learning Experience of Students.- 5 Educational Technology Research in Mainland China: A review based on Textual Datamining.- 6 Mobile Learning with Augmented Reality: A case study of Acupuncture Points.- 7 Latest technologies for Mobile Learning.- 8 E-learning and Innovative Education: Strategies for adding Innovation and Value to Educational Research.- Educational resources.- 9 Use of Instructional Design Models and Emerging Technologies in Designing OER Textbooks.- 10 The Talking Comic Strip: Technology-enhanced Learning for English Communication.- 11 Learners' First Exposures to Corpus-based Activities.- 12 Using custom textbooks as Distance Learning materials.- 13 Web Streaming of Lectures: Experience of the University of the Philippines Open University.- Student engagement and support.- 14 Learner Profiling towards improving Learner Success.- 15 Impact of Student Response System on enhancing Active Learning.- 16 Students' Attitudes towards School Subjects.- 17 Student Support needs for Wellness in Distance Learning.- 18 Career Planning Support for students using neuroscience-based assessment with Machine Learning Evaluation.- 19 Meeting diverse student needs for Support Services: A comparison between Face-to-face and Distance-learning students.- Pedagogy and curriculum development.- 20 Implementing Computer Game-making across the School Curriculum: Innovative Practice from Europe.- 21 Prompting Metacognition via Video-based Abductive Reasoning Tasks.- 22 Pedagogical Strategies with Simulation Technology to enhance Clinical Competence in Nursing education.- 23 The effect of Flipped Classroom Pedagogy on Continuing Professional Development of academics in Higher Education.- 24 Enhancing Teaching of an Educational Institution via Building up its Research Capacity.- 25 From Massification to Personalisation in open Education: What can be learned from School-based experience in Curriculum Development?.- 26 Shaping Innovative and Inclusive Learning Communities: Lessons from the European Experience.
				






