Into the Glimmermire is the second Mistpurr Adventure and the sequel to The Golden Tuna. This 5E-compatible module introduces players to the mist-shrouded settlement of Squeak's Haven, where the industrious ratfolk known as the Rattikin dwell among lantern-lit walkways and tangled mangrove roots.
As tensions rise between druids, temple worshippers, and the enigmatic "Swamplord", rumors swirl of the Gator's Eye... a relic said to hold the power of ancient gods. The adventurers must navigate shifting alliances, uncover local secrets, and survive the perils of the mire before they are drawn into a conflict that could reshape the swamp forever.
Designed with newer Game Masters in mind, Into the Glimmermire provides clear guidance, easy-to-use NPC summaries, and practical tools to help you run the adventure smoothly - even if it's your first time behind the screen.
This module can be played as a standalone adventure or as Act One of the Glimmermire Heist, leading into the climactic sequel. With rich setting detail, memorable NPCs, and swamp-soaked intrigue, Into the Glimmermire offers Game Masters everything they need to immerse their table in a world of mystery, peril, and animal-folk heroics.
Inside you'll find:
- A complete adventure designed for 5E play, scalable for multiple levels.
- Key locations in and around Squeak's Haven, from taverns and shrines to eerie ruins.
- Factions, NPCs, and plot hooks that put players at the heart of the Glimmermire's growing tension.
- Strange new swamp creatures, hazards, and treasures to challenge your party.
- Seeds that lead directly into Act Two: The Glimmermire Heist.
Step onto the lantern-lit boardwalks of Squeak's Haven and discover what secrets the swamp hides.
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