- Lua standalone interpreter. How to effectively use the Lua REPL.
- Lua program execution. How to run the lua command in various ways.
- Types, literals, variables. How to assign values to local variables and reference them.
- Expressions. For example, how to do simple arithmetic and comparison operations.
- Functions. How to define a named and unnamed functions, and how to call these functions.
- Statements, such as the if conditional and the for, while, and repeat iteration statements.
- Tables. And, various uses of tables as a map and an array, etc.
- Metatables. How to customize the behavior of tables using metamethods.
- Basic object-oriented programming (OOP) in Lua. Factory methods and classes.
- Iterators. How to customize the iteration behavior of tables.
- Concurrency. Various coroutine methods for thread lifetime management.
- Lua standard libraries: math, string, table, os, io, file, and coroutine.
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