SAARDU: THE ADVENTURE BEGINS
Book 1 of the trilogy follows Ruby on an outrageous quest. She must forget who and what she really is to indulge in the dramatic thrills of being human. She reinvents herself as a young descendant of Earth, far from home and trapped in a bizarre spaceship community. She must endure the worst day imaginable. She must do something she has never done before and achieve a level of heroism that will never be forgotten.
NEW GAME NEW RULES
In this tale, which is the second in the trilogy, Ruby wants to stay on Saardu forever, but it is rightfully Rascal's turn to be the hero. Ruby promised. Breaking your word is a serious offense in the eleventh dimension. Ruby's selfish indulgence forces her friend to play the villain. It's do or die, so Rascal invents a new game with new rules to save herself and Ruby from infinite banishment.
DEJA VU
The third tale in the trilogy travels back in time to Ruby's ancestors at the time of a catastrophic event that forces them to leave the solar system.
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