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  • Format: PDF

Design and build 2D and 3D games using JavaFX, Java 3D, and JOGL Learn how to bind Java to OpenGL to leverage additional 3D capabilities Augment your Java games with media elements

  • Geräte: PC
  • ohne Kopierschutz
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  • Größe: 50.32MB
Produktbeschreibung
Design and build 2D and 3D games using JavaFX, Java 3D, and JOGL
Learn how to bind Java to OpenGL to leverage additional 3D capabilities
Augment your Java games with media elements

Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.

Autorenporträt
Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.