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Allows novice programmers to start creating Android apps quickly thanks to Processing's simplicity Experienced users can learn new techniques in 2D and 3D graphics and integration with complex apps Covers development not only for smartphones and tablets, but also for smartwatches and VR Learn how to access and use sensor data, and integrate it with your visual concept

  • Geräte: PC
  • ohne Kopierschutz
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  • Größe: 10.66MB
Produktbeschreibung
Allows novice programmers to start creating Android apps quickly thanks to Processing's simplicity
Experienced users can learn new techniques in 2D and 3D graphics and integration with complex apps
Covers development not only for smartphones and tablets, but also for smartwatches and VR
Learn how to access and use sensor data, and integrate it with your visual concept

Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.

Autorenporträt
Andres Colubri is a core member of the Processing project, and the main developer of the OpenGL renderer, the video library, and Processing for Android. He originally studied Physics and Mathematics in Argentina and later received an MFA at the UCLA Design Media Arts program. He uses Processing as the main tool to bridge his interests in computer graphics, visualization, and statistical modeling. Andres is an active yearly speaker on topics ranging from creative coding with Processing to data visualization.