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In this practical handbook, self-esteem expert Deborah Plummer offers a wealth of familiar and easy-to-learn games carefully chosen to build and maintain self-esteem in children aged 5-11. The selection of games reflects the seven key elements of healthy self-esteem - self-knowledge, self and others, self-acceptance, self-reliance, self-expression, self-confidence and self-awareness - and includes opportunities for thinking and discussion. The book combines physically active and passive games, verbal and non-verbal games and games for pairs or groups, which makes them equally accessible for…mehr
In this practical handbook, self-esteem expert Deborah Plummer offers a wealth of familiar and easy-to-learn games carefully chosen to build and maintain self-esteem in children aged 5-11.
The selection of games reflects the seven key elements of healthy self-esteem - self-knowledge, self and others, self-acceptance, self-reliance, self-expression, self-confidence and self-awareness - and includes opportunities for thinking and discussion. The book combines physically active and passive games, verbal and non-verbal games and games for pairs or groups, which makes them equally accessible for children with speech/language difficulties or those with physical disabilities. Deborah Plummer shows that the games can be easily adapted and she encourages readers to be creative in inventing their own alternative versions.
This is an ideal resource for teachers, parents, carers and all those working to nurture self-esteem in children.
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Autorenporträt
Deborah M. Plummer has over 30 years' experience of facilitating groups and working individually with both children and adults. Formerly a clinical lead therapist working within the NHS, she also has extensive experience as a senior lecturer in aspects of health psychology and counselling. She ran workshops and short courses on the uses of imagery, games and story-telling in the promotion of well-being. Deborah is now retired.
Inhaltsangabe
Part One: Theoretical and Practical Background. 1. Introduction. 2. Understanding self esteem. 3. Why use games to enhance self esteem? 4. Working with groups. Bibliography. References. Part Two: Games for Self Esteem. 5. Non competitive ways to choose groups and leaders. 6. Warm ups and ice breakers. 7. Who am I? 8. Friends and feelings. 9. Feeling OK about being me. 10. Taking care of myself. 11. More than just talking. 12. Solving problems. 13. Setting goals. 14. Wind downs and celebrations. Appendix: Examples of different types of games. Index.
Part One: Theoretical and Practical Background. 1. Introduction. 2. Understanding self esteem. 3. Why use games to enhance self esteem? 4. Working with groups. Bibliography. References. Part Two: Games for Self Esteem. 5. Non competitive ways to choose groups and leaders. 6. Warm ups and ice breakers. 7. Who am I? 8. Friends and feelings. 9. Feeling OK about being me. 10. Taking care of myself. 11. More than just talking. 12. Solving problems. 13. Setting goals. 14. Wind downs and celebrations. Appendix: Examples of different types of games. Index.
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