Brisei never liked trouble, growing up as the only half-orc in her colony. Trouble sure seemed to like her though, and it still does. Trouble comes in the form of a gruff, sharp dwarv named Amarid. They keep running into each other, and then away from each other. When Amarid's life is on the line, Brisei has a choice. Run away again, or stop running and face her feelings.
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