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  • Format: ePub

A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like…mehr

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  • Größe: 233.41MB
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Produktbeschreibung
A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

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Autorenporträt
JONATHAN HENNESSEY is the author of three previous nonfiction graphic novels, The U.S. Constitution, The Gettysburg Address, and The Comic Book Story of Beer, as well as the history-based time travel series Epochalypse. Based in Los Angeles, he works in film and television. After receiving a BFA in illustration from Syracuse University, JACK MCGOWAN worked in-house for the Buffalo design firm Wynne Creative Group. Now freelance, McGowan focuses on drawing pictures, collaborative projects, and bringing a human story back into marketing and branding.