By Sasha Finch
When audio engineer Jack Foster buys a forgotten prototype reverb unit from the liquidation of a legendary 1980s recording bunker, he thinks he's scoring the deal of a lifetime. He wants vintage gear, not the mystery surrounding The Neon God, the New Wave band that vanished inside AlpenHohl Studio without leaving so much as a final track. He brings the Echo-X into his home studio. That's when the trouble starts. The machine doesn't echo, rather, it remembers.
A single tap turns into a whisper that shouldn't exist. A breath slides through the headphones with no source. The air grows heavy. The walls shift. And the decay dial moves on its own, climbing toward a place no human ear should ever reach. When a winter storm traps him in the house, Jack realizes the Echo-X has opened a door. To a room that was sealed for a reason. A room that stores silence the way lungs store air. A room that grows stronger every time a sound is made. Something inside it listens. Something made of pressure and vibration. Something that has waited decades for a voice to finish the track it started.
Jack must stay quiet while navigating a house that no longer behaves like a house, while a sound-shadow stalks him through the dark, and while a long-dead band sings from a place deeper than any real bunker. If he threads the tape, the dead room will take him. If he refuses, it will find another way in.
The Dead Room is a visceral, suffocating descent into sonic horror, where the scariest thing isn't what you see, it's what you hear coming back that should never have been recorded in the first place.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, CY, CZ, D, DK, EW, E, FIN, F, GR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.








