This book covers everything, from the education you'll need, how to look for and apply for job opportunities, and the studio interview process itself. It also includes advice for what to do once you're in the role, with chapters covering how to write a bug report and creating test plans, as well as interviews with top tips from experts in the industry.
This book will be of great interest for all beginner and aspiring games QA testers looking to build their career.
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