The Routledge Companion to Games in Architecture and Urban Planning (eBook, PDF)
Tools for Design, Teaching, and Research
Redaktion: Brkovic Dodig, Marta; Groat, Linda N.
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The Routledge Companion to Games in Architecture and Urban Planning (eBook, PDF)
Tools for Design, Teaching, and Research
Redaktion: Brkovic Dodig, Marta; Groat, Linda N.
- Format: PDF
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The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning.
This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of…mehr
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This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field.
Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.
Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
- Produktdetails
- Verlag: Taylor & Francis eBooks
- Seitenzahl: 274
- Erscheinungstermin: 25. November 2019
- Englisch
- ISBN-13: 9780429805714
- Artikelnr.: 58310119
- Verlag: Taylor & Francis eBooks
- Seitenzahl: 274
- Erscheinungstermin: 25. November 2019
- Englisch
- ISBN-13: 9780429805714
- Artikelnr.: 58310119
- Herstellerkennzeichnung Die Herstellerinformationen sind derzeit nicht verfügbar.
Dodig and Linda N. Groat PART I - (CO)-DESIGN GAMES Chapter 2 - Room for play in architecture - die Baupiloten architectural co-design games Susanne Hofmann Chapter 3 - Games are Political - Challenging municipal collaborative practices for sustainable urban transition through game co-design Mette Agger Eriksen Maria Hellström Reimer Majken Toftager Larsen Chapter 4 - Everyday as an open-ended material in architectural design games Christina Lundsgaard Eva Brandt PART II - (CO)-DESIGN AND EDUCATIONAL GAMES Chapter 5 - Playing Pretend: An Interview with Prof. Steven Mankouce Kimia Erfani Marta Brkovi
Dodig Linda Groat Steven Mankouche Chapter 6 - ScarCity Game: The Pedagogy of Scarce Design Processes Axel Becerra Santacruz Chapter 7 - The World of Energy Games Malini Srivastava PART III - EDUCATIONAL GAMES Chapter 8 - Architecture as a gaming board: Pervasive energy games Malini Srivastava Chapter 9 - Urbanity: Developing children's critical thinking through urban educational game Eszter Tóth Anna Szilágyi-Nagy Chapter 10 - Design as Crossword puzzle solving: the role of game in merging research and design Seyed Ali Javid Chapter 11 - The Modern Architecture Game: A learning tool on modern architecture history for the international audience NEXT Architects PART IV - EDUCATIONAL AND RESEARCH GAMES Chapter 12 - Energy geogame e-footprints prototype designed to collect data about human behavior in built environments Alenka Poplin Chapter 13 - Spector - The Sustainability Inspector: Teaching, learning and evaluation through a participatory and exploratory game Marta Brkovi
Dodig Prue Chiles PART V - RESEARCH GAMES Chapter 14 - Reversing the co-design process: Co-design tools for post occupancy evaluation Christina Lundsgaard PART VI (CO)-DESIGN, EDUCATIONAL AND RESEARCH GAMES Chapter 15 - The Sorting Task: Its versatility and adaptability in research, teaching and practice Linda N. Groat Matthew Niermann Brian Schermer Chapter 16 - Games as Urban Agora: An Analysis of Three Games as Research, Co-design and Educational Tools An
Dodig and Linda N. Groat PART I - (CO)-DESIGN GAMES Chapter 2 - Room for play in architecture - die Baupiloten architectural co-design games Susanne Hofmann Chapter 3 - Games are Political - Challenging municipal collaborative practices for sustainable urban transition through game co-design Mette Agger Eriksen Maria Hellström Reimer Majken Toftager Larsen Chapter 4 - Everyday as an open-ended material in architectural design games Christina Lundsgaard Eva Brandt PART II - (CO)-DESIGN AND EDUCATIONAL GAMES Chapter 5 - Playing Pretend: An Interview with Prof. Steven Mankouce Kimia Erfani Marta Brkovi
Dodig Linda Groat Steven Mankouche Chapter 6 - ScarCity Game: The Pedagogy of Scarce Design Processes Axel Becerra Santacruz Chapter 7 - The World of Energy Games Malini Srivastava PART III - EDUCATIONAL GAMES Chapter 8 - Architecture as a gaming board: Pervasive energy games Malini Srivastava Chapter 9 - Urbanity: Developing children's critical thinking through urban educational game Eszter Tóth Anna Szilágyi-Nagy Chapter 10 - Design as Crossword puzzle solving: the role of game in merging research and design Seyed Ali Javid Chapter 11 - The Modern Architecture Game: A learning tool on modern architecture history for the international audience NEXT Architects PART IV - EDUCATIONAL AND RESEARCH GAMES Chapter 12 - Energy geogame e-footprints prototype designed to collect data about human behavior in built environments Alenka Poplin Chapter 13 - Spector - The Sustainability Inspector: Teaching, learning and evaluation through a participatory and exploratory game Marta Brkovi
Dodig Prue Chiles PART V - RESEARCH GAMES Chapter 14 - Reversing the co-design process: Co-design tools for post occupancy evaluation Christina Lundsgaard PART VI (CO)-DESIGN, EDUCATIONAL AND RESEARCH GAMES Chapter 15 - The Sorting Task: Its versatility and adaptability in research, teaching and practice Linda N. Groat Matthew Niermann Brian Schermer Chapter 16 - Games as Urban Agora: An Analysis of Three Games as Research, Co-design and Educational Tools An







