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As one of the most influential shows of all time, Star Trek continues to engage fans around the world. But its cultural impact has grown far beyond the scope of the original seventy-nine episodes. The show spawned an unprecedented progeny, beginning with Star Trek: The Next Generation, followed by three additional series of space exploration. Film versions featuring Captain Kirk, Mr. Spock, and other original crew members first appeared in 1979, followed by a number of successful sequels and ultimately a reboot of the original show. From the modest ambitions of the show's creator, Gene…mehr
As one of the most influential shows of all time, Star Trek continues to engage fans around the world. But its cultural impact has grown far beyond the scope of the original seventy-nine episodes. The show spawned an unprecedented progeny, beginning with Star Trek: The Next Generation, followed by three additional series of space exploration. Film versions featuring Captain Kirk, Mr. Spock, and other original crew members first appeared in 1979, followed by a number of successful sequels and ultimately a reboot of the original show. From the modest ambitions of the show's creator, Gene Roddenberry, Star Trek gradually transformed into a true franchise, an expanded universe that continues to grow. In The Star Trek Universe: Franchising the Final Frontier, Douglas and Shea T. Brode have collected several essays that examine the many incarnations that have arisen since the original program concluded its run in 1969. Every aspect of media into which Star Trek has penetrated is covered in this collection: the four television shows, literature, toys, games, and the big screen reboot of the original series featuring the Enterprise and her crew. Essays address a number of elements, particularly how the franchise has had an impact on gaming, fandom, and even technology. Other essays consider how race, gender, and sexuality have been addressed by the various shows and films. After a half century of boldly exploring topical issues that concern all of humanity, Star Trek warrants serious attention-now more than ever. Looking beyond the entertainment value of its many versions, The Star Trek Universe-a companion volume to Gene Roddenberry's Star Trek-offers provocative essays that will engage scholars of gender studies, race studies, religion, history, and popular culture, not to mention the show's legions of fans around the planet.
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Autorenporträt
Douglas Brode is a screenwriter, playwright, novelist, graphic novelist, film historian, and multi-award-winning journalist. He is the coauthor (with Carol Serling) of Rod Serling and The Twilight Zone: The Official 50th Anniversary Tribute (2009) and coeditor (with Leah Deyneka) of Sex, Politics, and Religion in Star Wars, Myth, Media, and Culture in Star Wars, and Dracula's Daughters. Shea T. Brode has an MA in Literature and Cultural Studies from the University Autonoma in Madrid. Douglas and Shea are the coeditors of Gene Roddenberry's Star Trek: The Original Cast Adventures (Rowman & Littlefield, 2015).
Inhaltsangabe
Acknowledgments Introduction: Douglas Brode Chapter One: Supernatural Trek?: Science Fiction and the Re-Enchantment of the World Murray Leeder Chapter Two: Holodock History: The Past as Present on the Final Frontier Cynthia J. Miller and Bowdoin Van Riper Chapter Three: Stark Trek and the Information Age: How the Franchise Inspired Future Technology Anthony Rotolo Chapter Four: Forward to the Past: Miscegenation Constructs in the Star Trek Mythos C. Denise Alessandria Hurd Chapter Five: Science Fiction as Social Consciousness: Race, Gender, and Sexuality in Star Trek: The Next Generation Brian L. Ott and Eric Aoki Chapter Six: Radically Borg? Gender Identity vs. Narrative Paradigms in Star Trek Tama Leaver Chapter Seven: Manifest Destiny in Deep Space: New Frontiers, Old Colonialism, and Borg Assimilation Lynette Russell and Nathan Wolski Chapter Eight: "Resistance is Futile": Cyborgs and The Borg David Gunkel Chapter Nine: Shakespeare in Space: Bardolatry in Star Trek Melanie Lörke Chapter Ten: Toward a Non-Dystopian Future: Romance and Realism in TNG Rebecca Barrileaux Chapter Eleven: "An Original": TNG and Emersonian Transcendentalism April Selley Chapter Twelve: Harmonies: Star Trek's Universe and the Galaxy of Gaming Douglas Brown Chapter Thirteen: The Making of a Star Trek Video Game: Voyager - Elite Force and Creative Collaboration Brian Pelletier Chapter Fourteen: Plastic Bodies/Lost Accessories: TNG's Action Figures and the TV Series Jonathan Alexandratos Chapter Fifteen: Fantastic Licensing: The Ongoing Mission of Trek Comic Books Stefan Hall Chapter Sixteen: When Times Are Hard: Bereavement and Star Trek Fan Letters Lincoln Geraghty Chapter Seventeen: Rebooting Utopia: Re-Imagining Star Trek for Post-9/11 America Norma Jones Index About the Editors and Contributors
Acknowledgments Introduction: Douglas Brode Chapter One: Supernatural Trek?: Science Fiction and the Re-Enchantment of the World Murray Leeder Chapter Two: Holodock History: The Past as Present on the Final Frontier Cynthia J. Miller and Bowdoin Van Riper Chapter Three: Stark Trek and the Information Age: How the Franchise Inspired Future Technology Anthony Rotolo Chapter Four: Forward to the Past: Miscegenation Constructs in the Star Trek Mythos C. Denise Alessandria Hurd Chapter Five: Science Fiction as Social Consciousness: Race, Gender, and Sexuality in Star Trek: The Next Generation Brian L. Ott and Eric Aoki Chapter Six: Radically Borg? Gender Identity vs. Narrative Paradigms in Star Trek Tama Leaver Chapter Seven: Manifest Destiny in Deep Space: New Frontiers, Old Colonialism, and Borg Assimilation Lynette Russell and Nathan Wolski Chapter Eight: "Resistance is Futile": Cyborgs and The Borg David Gunkel Chapter Nine: Shakespeare in Space: Bardolatry in Star Trek Melanie Lörke Chapter Ten: Toward a Non-Dystopian Future: Romance and Realism in TNG Rebecca Barrileaux Chapter Eleven: "An Original": TNG and Emersonian Transcendentalism April Selley Chapter Twelve: Harmonies: Star Trek's Universe and the Galaxy of Gaming Douglas Brown Chapter Thirteen: The Making of a Star Trek Video Game: Voyager - Elite Force and Creative Collaboration Brian Pelletier Chapter Fourteen: Plastic Bodies/Lost Accessories: TNG's Action Figures and the TV Series Jonathan Alexandratos Chapter Fifteen: Fantastic Licensing: The Ongoing Mission of Trek Comic Books Stefan Hall Chapter Sixteen: When Times Are Hard: Bereavement and Star Trek Fan Letters Lincoln Geraghty Chapter Seventeen: Rebooting Utopia: Re-Imagining Star Trek for Post-9/11 America Norma Jones Index About the Editors and Contributors
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