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This book constitutes the refereed proceedings of the 4th International Conference on Virtual Storytelling, ICVS 2007, held in Saint-Malo, France, in December 2007. The 12 revised full papers, three invited papers and seven poster and demo papers were carefully reviewed and selected. The papers are organized in topical sections on authoring tools and story models, behavior modeling, user interactivity, an invited session: related EU projects, as well as the poster and demo session.
This book constitutes the refereed proceedings of the 4th International Conference on Virtual Storytelling, ICVS 2007, held in Saint-Malo, France, in December 2007. The 12 revised full papers, three invited papers and seven poster and demo papers were carefully reviewed and selected. The papers are organized in topical sections on authoring tools and story models, behavior modeling, user interactivity, an invited session: related EU projects, as well as the poster and demo session.
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Inhaltsangabe
Authoring Tools and Story Models.- Visual Scenario Representation in the Context of a Tool for Interactive Storytelling.- Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling.- Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation.- Story Manager in 'Europe 2045' Uses Petri Nets.- Narrative Construction in a Mobile Tour Guide.- Developing Virtual Storytellers for the Virtual Alhambra.- Behavior Modelling.- What Gestures to Perform a Collaborative Storytelling?.- What Does Your Actor Remember? Towards Characters with a Full Episodic Memory.- BEcool: Towards an Author Friendly Behaviour Engine.- User Interactivity.- Being There: Participants and Spectators in Interactive Narrative.- Linkin TV4U: Text-Based Production and TV-Like Representation for Hyperlinked Video Blogging.- Anime Blog for Collecting Animation Data.- Invited Session: Related EU Projects.- Experiments with the Production of ShapeShifting Media: Summary Findings from the Project NM2 (New Millennium, New Media).- Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones.- INSCAPE An Authoring Platform for Interactive Storytelling.- Poster and Demo Session.- RCEI: An API for Remote Control of Narrative Environments.- Bringing Interactivity into Campbell's Hero's Journey.- Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm.- FearNot! - An Emergent Narrative Approach to Virtual Dramas for Anti-bullying Education.- From ActAffAct to BehBehBeh: Increasing Affective Detail in a Story-World.- Affective Interactive Narrative in the CALLAS Project.- Creating Interactive Poly-Artistic Works: The ConceptMove Project.
Authoring Tools and Story Models.- Visual Scenario Representation in the Context of a Tool for Interactive Storytelling.- Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling.- Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation.- Story Manager in 'Europe 2045' Uses Petri Nets.- Narrative Construction in a Mobile Tour Guide.- Developing Virtual Storytellers for the Virtual Alhambra.- Behavior Modelling.- What Gestures to Perform a Collaborative Storytelling?.- What Does Your Actor Remember? Towards Characters with a Full Episodic Memory.- BEcool: Towards an Author Friendly Behaviour Engine.- User Interactivity.- Being There: Participants and Spectators in Interactive Narrative.- Linkin TV4U: Text-Based Production and TV-Like Representation for Hyperlinked Video Blogging.- Anime Blog for Collecting Animation Data.- Invited Session: Related EU Projects.- Experiments with the Production of ShapeShifting Media: Summary Findings from the Project NM2 (New Millennium, New Media).- Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones.- INSCAPE An Authoring Platform for Interactive Storytelling.- Poster and Demo Session.- RCEI: An API for Remote Control of Narrative Environments.- Bringing Interactivity into Campbell's Hero's Journey.- Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm.- FearNot! - An Emergent Narrative Approach to Virtual Dramas for Anti-bullying Education.- From ActAffAct to BehBehBeh: Increasing Affective Detail in a Story-World.- Affective Interactive Narrative in the CALLAS Project.- Creating Interactive Poly-Artistic Works: The ConceptMove Project.
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